In an effort to update our missions a bit, I worked on an ALiVE implementation for Tanoa. It's up on the server called Tanoa Tigers.
https://github.com/firefly2442/arma3-Tanoa-Tigers
Tanoa Tigers Mission
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Tanoa Tigers Mission
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Firefly_AS - --------------
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kklownboy_AS - --------------
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Re: Tanoa Tigers Mission
Great work on this mission. So much fun!! It could be funner with mo peeps!!! Flying, AI maneuvering, combat support. Arsenal. Latest updates....the list goes on. You nailed it Firefly.
Oh ya and admin actions along with commander actions and Zeus elevation/promotion
come on KK we got another great mission
Oh ya and admin actions along with commander actions and Zeus elevation/promotion
come on KK we got another great mission
“That’s what I’ve been – I say, that’s what I’ve been telling you, boy!”
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Splint - Posts: 941
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Re: Tanoa Tigers Mission
I disabled my squad, took off in armed chopper, forced AI into offensive behavior, was shot and blacked out, But not before I wrecked my chopper in the middle of the 1-2 squad. None of them died or they respawned?The mission may have respawned them before me. Though I spawned immediately 1 sec? No dead bodies to gloat over 
Edit: I didn't have command of my squad after respawning.

Edit: I didn't have command of my squad after respawning.
“That’s what I’ve been – I say, that’s what I’ve been telling you, boy!”
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Splint - Posts: 941
- Joined: Sat Mar 28, 2009 8:47 pm
- Location: Nevada
4 posts
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