Ok folks here we go again. And again I will start by apologizing for not having enough time to fully organize this -- I have been fighting a cold and work issues all week. At the moment I have not had enough time to get servers fully configured and missions selected. I will focus on the server update issues (mostly integrating Robalo's recent config and auto-weapon-crate changes) so that we can have our choice of missions. Finally I will try to pick a few of Sander's missions that seem well suited for however many people sign up to play.
Date/Time: 0115 UTC 29 Oct 2011 (that's Friday at 9:15pm EDT)
Location: Alpha Squad TS, Alpha Squad US1 server
Missions: 2-3 missions targeted for 4-10 players, expected mission duration ~90min each
Please be sure you check for updates via SU prior to joining.
Please indicate by replying to this thread if you plan on joining us along with any time/role restrictions you have. If we do not have at least 4 people signed up to play, we will postpone/reschedule this (maybe to Saturday evening).
Buehgler will participate, I will be online by 0000 UTC and should able to play until ~0500 UTC. I will fill whatever role is needed, slight preference for AT/MG. If my cold allows the higher brain functions I will be happy to lead a mission.
Hasty mission play event 28 October 2011
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Buehgler_AS - --------------
- Posts: 2980
- Joined: Fri Nov 28, 2003 6:53 pm
Re: Hasty mission play event 28 October 2011
Sorry about your cold but glad to see I am not the only one suffering. If I am not knocked out by O'ding on cold meds I will be there. Prefer medic or scout/sniper.
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Dodger+SD - Posts: 167
- Joined: Tue Sep 09, 2003 7:16 pm
- Location: Space Coast, Fla
Re: Hasty mission play event 28 October 2011
I'll set my alarm for 2345 Zulu then 
Happy to fill any role, with a lower preference for sniper rifles or MGs.

Happy to fill any role, with a lower preference for sniper rifles or MGs.
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Robalo_AS - --------------
- Posts: 3086
- Joined: Sat Nov 01, 2003 3:32 am
- Location: Bucharest
Re: Hasty mission play event 28 October 2011
I will not be able to be online until most likely 9:15 EDT. Rifleman, MG unit...or any thing that needs doing.... 

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Grunt_AS - --------------
- Posts: 459
- Joined: Fri Nov 17, 2006 9:21 pm
- Location: Grande Prairie, Alberta, Canada
Re: Hasty mission play event 28 October 2011
I will be there around 7pm PST. No pref.
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Splint - Posts: 941
- Joined: Sat Mar 28, 2009 8:47 pm
- Location: Nevada
Re: Hasty mission play event 28 October 2011
Ok let's delay start until 0115 UTC when Grunt will be able to join. First post updated.
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Buehgler_AS - --------------
- Posts: 2980
- Joined: Fri Nov 28, 2003 6:53 pm
Re: Hasty mission play event 28 October 2011
Do we get a candy for having all mods up to date before 0115 ? 

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Robalo_AS - --------------
- Posts: 3086
- Joined: Sat Nov 01, 2003 3:32 am
- Location: Bucharest
Re: Hasty mission play event 28 October 2011
Sorry guys, feeling better but Marshall needs me to babysit for him tonight.
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Dodger+SD - Posts: 167
- Joined: Tue Sep 09, 2003 7:16 pm
- Location: Space Coast, Fla
Re: Hasty mission play event 28 October 2011
No candy for Dodger
Good luck with the kids!
I think I deserve a cookie, I believe I have our mod set updated to successfully take advantage of Robalo's most recent efforts. I am keeping my fingers crossed that I have not broken anything too badly.
Please go ahead and confirm that you are fully updated and send me a note if you see any errors.

I think I deserve a cookie, I believe I have our mod set updated to successfully take advantage of Robalo's most recent efforts. I am keeping my fingers crossed that I have not broken anything too badly.
Please go ahead and confirm that you are fully updated and send me a note if you see any errors.
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Buehgler_AS - --------------
- Posts: 2980
- Joined: Fri Nov 28, 2003 6:53 pm
Re: Hasty mission play event 28 October 2011
Thanks Buehg and Grunt for playing, I wish we had more firepower to win one. We were close to winning one though if it wasn't for the guy that JIP'ed without ACE and crashed the server 
Found the fix for that, applied on my server and documented here: http://bzbit.com/arma/?p=121

Found the fix for that, applied on my server and documented here: http://bzbit.com/arma/?p=121
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Robalo_AS - --------------
- Posts: 3086
- Joined: Sat Nov 01, 2003 3:32 am
- Location: Bucharest
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